1. Conditional statements

          Board game example

          This lesson introduces the Logic blocks such as ‘If…then’ and ‘If…then…else’. Students practice skills of creativity, problem-solving, and collaboration.

          Lesson objectives

          Students will…

          • Understand what conditional statements are, and why and when to use them in a program.
          • Learn how to use the Logic blocks ‘If…then’ and ‘If…then…else’.
          • Practice using the Logic blocks so different conditions yield specified outcomes.
          • Demonstrate understanding and apply skill by collaborating with classmates to create a game that uses a micro:bit and a program that correctly and effectively uses conditionals.

          Lesson plan

          1. Overview: Conditional statements
          2. Unplugged: Red light, green light
          3. Activity: Rock, paper, scissors
          4. Project: Board game

          Flipgrid

          The Flipgrid topic for the Conditionals lesson: https://flipgrid.com/f260eda7

          Targeted CSTA standards

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